SFU
    MEMORANDUM
    ATTENTION
    FROM
    RE:
    S.13-43
    OFFICE OF THE ASSOCIATE VICE-PRESIDENT, ACADEMIC AND
    ASSOCIATE PROVOST
    8888 University Drive,
    Burnaby, BC
    Canada V5A1S6
    TEL: 778.782.4636
    FAX: 778.782.5876
    Senate
    Gordon Myers, Chair
    Senate Committee on
    Undergraduate Studies
    Faculty of Communication, Art and Technology ISCUS 13-03]
    DATE
    PAGES
    avpciolasfu.ca
    www.sfu.ca/vpacademic
    February 8,2013
    1/1
    For information:
    Acting under delegated authority at its meeting of February 7, 2013, SCUS approved the
    following curriculum revisions effective Fall 2013:
    1. School of Interactive Arts and Technology (SCUS 13-03a)
    (i) New Course Proposal: IAT 210-3, Introduction to Game Studies: Theory and Design
    (ii) B-Hum/Soc Designation for IAT 210
    2. School for the Contemporary Arts (SCUS 13-03b)
    (i) Change course description to include 'may repeat for credit' for:
    FPA 120, 229, 249, 253, 269-273, 289, 311, 312, 314, 322, 323, 337, 352, 370-373,
    400-404, 406, 411,416, 425, 427, 428, 470-473
    SIMON PR AS E B UNIVERSITY
    ENGAGING THE WORLD

    SFU
    MEMORANDUM
    I'ACUI.'H'OHCOMMUNnCATIOK.ARTANDTKCnNOI.OGY
    Office of the Dean
    I larbour Centre 7410
    515 West Hastings Street
    Vancouver, BC, V6B 5K3
    TKI. 778.782.8790
    FAX 778.782.8789
    DATE
    lanuan-28, 2013
    SCUS 13-03
    www.fcat.sfu.ca
    ATTENTION
    Gordon Myers, Chair
    Senate Committee on Undergraduate Studies
    FROM
    DD Kugler,Chair
    Undergraduate Curriculum Committee
    Faculty
    of Communication, Art, and Technology
    RE:
    SCUS, February 7,2013
    PAGES
    10, including cover memo
    On January 24, 2013, the Faculty of Communication, Art and Teclinology Undergraduate
    Curriculum Committee approved the following curricular revision:
    • School of Interactive Arts + Technology
    o IAT 210: new course proposal, and B-Hum/Soc designation
    • School of Contemporary Arts
    o Courses to be coded as "repeatable for credit"
    Please place both items on the agenda of our next SCUS meeting.
    DD Kugler
    SIMON I 1< ASI l< I N1\ IH si IS
    I
    iM
    i I I "!i I,;

    SCUS 13-03al
    SFU
    COURSE SUBJECT/NUMBER
    SENATE COMMITTEE ON
    UNDERGRADUATE STUDIES
    IAT 210
    COURSE TITLE
    LONG — for Calendar/schedule, no more than 100 characters including spaces and punctuation
    Introduction to Game Studies: Theory and Design
    NEW COURSE PROPOSAL
    I OF 3 PAGES
    AND
    SHORT — for enrollment/transcript, no more than 30 characters including spaces and punctuation
    Game Studies
    CAMPUS where course will be taught:
    Burnabv
    Surrey
    *J
    Vancouver
    i
    JGreat Northern Way
    j
    OlFcanipi
    COURSE DESCRIPTION (FOR CALENDAR). 50-60 WORDS MAXIMUM. ATTACH A COURSE OUTLINE TO THIS PROPOSAL.
    An introduction to trr rrrtlium
    dt
    j"™™
    Reviews the history ofgames, tracing the evolution ofgamedesign from board and card
    games through thelatest electronic products. Examines the medium of games through various lenses: games as rules (game design),
    games as play (game experience), andgames as culture (cultures within games, and role ofgames andgame cultures).
    LIBRARY RESOURCES
    NOTE: Senate has approved (S.93-11) that nonew course should be approved by Senate until funding has been committed for necessary library
    materials. Each new course proposal must be accompanied by a library report and. ifappropriate, confirmation that funding arrangements have been
    addressed.
    No Additional Library Resources are required.
    Library report status
    RATIONALE FOR INTRODUCTION OF THIS COURSE
    Games Studies is a growing scholarly area of study, as evidenced in numerous games studies programs and faculty positions opening
    in North American, European andAsian University programs. This growth in gamesstudies reflects the broader cultural growth of
    games, game design, and game experience. This course isintended as a non-SIAT major breadth course (B-HUM) that examines the
    medium of games from a variety of perspectives. It includes the history of games and games studies, and develops a series of critical
    lenses to understand game design, game experience andgame culture., It addresses a range of relevant issues such as the role of
    narrative, thetechnological foundations ofgame experience, thebusiness of games, the'gamification'phenomenon (the application of
    games in non-entertainment domains), and emergent forms ofgamedesign. SIAT iswell positioned to offer thiscourse - gamesare a
    dominant form of interactive art and technological expression, and ourcurricular and researchexpertise cover the many facets and
    issues of this complex and emergent form.
    SCHEDULING AND ENROLLMENT INFORMATION
    Indicate effective term and year course would first be offered and planned frequency of offering thereafter:
    Fall 2013
    Will this be arequired or elective course in die curriculum? [f] Required
    f^)
    Elective
    What is iIk probable enrollment when offered?
    Estimate:
    200Students
    JULY 201 2

    SFU
    SENATE COMMITTEE ON
    NEW
    COURSE PROPOSAL
    UNDERGRADUATE STUDIES
    2 OF 3 PAGES
    CREDITS
    3
    Indicate number ofcredits (units):
    Indicate number of hours for:
    3
    Lecture
    Seminar
    Tutorial
    Lab
    Other
    FACULTY
    Which of your presentCFL faculty have the expertise to offerthiscourse?
    - Jim Bizzocchi, Steve Dipaola, Chris Shaw, Niranjan Rajah
    WQB DESIGNATION
    (attach approval from Curriculum Office)
    B-HUM
    B-SOC
    PREREQUISITE
    Docs this course replicate the content ofa previously-approved course tosuch an extent that students should not receive credit for both courses?
    If so. this should be noted in the prerequisite.
    No prerequisite required.
    This course does not replicate the content of any SIATcourse, nor any known SFU course.
    COREQUISJTE
    no Corequisite required.
    STUDENT LEARNING OUTCOMES
    Upon satisfactory completion of the course students will be able to:
    • Writecritically about the history and evolution of games, including the situationof specificgames within recognized game genres.
    •Analyze the design ofnon-electronic and electronic games, identifying the role ofcritical designvariables such as challenge, choice, asset allocation,
    role of narrative, etc.
    • Analyze and critiquegame experience, relating it to the fundamentals of game design.
    • Produce and critique a variety of short games.
    • Identify and discuss critical cultural and social issues in games and game cultures
    Identify the roles of technology in supporting and extending the design and experience of electronic games
    • Identify and discuss a variety of emergent game paradigms
    FEES
    Are there any proposed student fees associated with this course other than tuition
    feat
    \J
    YF-$ ([•JNO
    JULY 2012

    SFU
    SENATE COMMITTEE ON
    NEW COURSE PROPOSAL
    UNDERGRADUATE STUDIES
    3 OF 3 PAGES
    RESOURCES
    List any outstanding resource issues to be addressed prior to implementation: space, laboratory equipment, etc:
    There are no outstanding resource issues.
    OTHER IMPLICATIONS
    Articulation agreement reviewed?
    \)
    YES
    N—X ^"'^
    \C/ Not applicable
    Exam required:
    ff#) YES
    £j NO
    Criminal Record Check required: /~\ YES
    /J\ NO
    APPROVALS: APPROVAL IS SIGNIFIED BY DATE AND APPROPRIATE SIGNATURE.
    1
    Departmental approval indicates that the Department or School has approved the content of the course, and has consulted
    with other Departments/Schools/Faculties regarding proposed course content and overlap issues.
    Chair, Department/School
    Date
    Chair, Faculty Curriculum Committee
    Date
    2
    Faculty approval indicates that all the necessary course content and overlap concerns have been resolved, and that the
    Faculty/School/Department commits to providing the required Library funds.
    Dean or designate
    Date
    LIST which other Departments. Schools and Faculties have been consulted regarding the proposed course content, including overlap issues. Attach
    documentaryevidence of responses.
    Other Faculties'approval indicates that the Dean(s) or Designate ofother Faculties AFFECTED by the proposed new course support(s) the approval of
    the new course:
    Date
    Date
    3
    SCUS approval indicates that the course has been approved for implementation subject, where appropriate, to financial issues
    being addressed.
    COURSE APPROVED BY SCUS (Chair of SCUS):
    Date
    JULY 2012

    MEMO
    ADDRESS
    8888 UNIVERSITY DRIVE
    BURNABY BC
    V5A 1S6
    Canada
    SFU
    SCUS 13-03a(ii;
    UNIVERSITY CURRICULUM 6c INSTITUTIONAL LIAISON
    OFFICE OF THE VICE PRESIDENT ACADEMIC AND PROVOST
    ATTENTION Thecla Schiphorst, UCC Chair, SIAT | TEL
    FROM SUSAN RHODES, Director (Acting), University Curriculum and
    Institutional Liaison
    RE IAT 210 breadth designations
    DATE January 28, 2013
    TIME 8:59 AM
    Please be advised that the University Curriculum Office has approved the
    following for a new course proposal from SIAT:
    IAT 210 (Game Studies) - B-Hum/Soc, effective Fall 2013
    cc Don Kugler, Associate Dean, Undergraduate Studies, FCAT
    SIMON IIIAM.K UNIVERSITY
    THINKING
    OF
    THE WORLD

    Senate Committee on
    Undergraduate studies
    COURSE CHANGE/DELETION FORM
    School for the Contemporary Arts
    Courses Repeatable for Credit
    Rationale:
    SFU registrar has noted a large number of students enrolled in SCA courses as 'exceptions'
    for courses
    that are actually repeatable. The following SCA courses can be repeated for
    credit, and could be coded as such for greater efficiency in registration:
    FPA120-3 Introduction to Dance Forms: Contemporary and Popular
    FPA 229-3 Selected Topics in Dance I
    FPA
    249-3 Selected Topics in Music I
    FPA
    253-3 Playmaking II
    FPA 269-3 Methods and Concepts: Selected Topics
    FPA 270-3 Production Ensemble I
    FPA 271-3 Production Ensemble II
    FPA 272-6 Production Practicum I
    FPA 273-6 Production Practicum II
    FPA 289-3 Selected Topics in the Fine and Performing Arts
    FPA 311-4 Interdisciplinary Studies in the Arts
    FPA 312-3 Selected Topics in Art and Culture Studies
    FPA 314-3 Readings in the History of Art and Culture
    FPA 322-3 Ballet I
    FPA 323-3 Ballet II
    FPA 337-4 Intermediate Selected Topics in Film and Video Studies
    FPA 352-3 Playmaking III
    FPA 370-3 Production Ensemble III
    FPA 371-3 Production Ensemble IV
    FPA 372-6 Production Practicum III
    FPA 373-6 Production Practicum IV
    FPA 400-3 Directed Studies (Studio)
    FPA
    401-3 Directed Studies [Theory/History]
    FPA402-4 Directed Studies (Studio)
    FPA 403-4 Directed Studies (Theory/History)
    FPA 404-5 Directed Studies (Studio)
    FPA
    406-4 Internship in Contemporary Arts
    FPA
    411-3 Interdisciplinary Studies in the Contemporary Arts
    FPA 416-3 Practices in Art and Culture
    FPA 425-5 Intensive Studies in Performance
    FPA 427-3 Ballet III
    FPA 428-3 Ballet IV
    FPA 470-3 Production Ensemble V
    FPA 471-3 Production Ensemble VI
    FPA 472-6 Production Practicum V
    FPA 473-6 Production Practicum VI

    Back to top